We’re thrilled to announce the release of our latest pre-alpha demo! With completely overhauled graphics, environments, enemies, skills and more bugfixes than you could possibly imagine, our newest demo is practically an entirely different game! If you’re looking for a new and engrossing tactical RPG, then look no further! And if you’re one of the many who enjoyed our previous demo, come back and see what’s changed since your last visit–we promise you won’t be disappointed!
The most recent, full-featured, challenging, rewarding and beautiful demo yet! Featuring several allies, even more enemies, and a way-too-wide assortment of items to find and skills to master, whether you decide to stay safe near the steppe or risk life and limb in the caverns below, prepare to immerse yourself in hours of tactical RPG goodness!
A new, massive and epic demo offering hours of gameplay and revolutionary, turn-based tactical combat! This represents a more complete ‘vertical slice’ of the features we have thus far implemented and features three playable characters with fifteen unique skills, seventeen different enemy types and nearly a hundred collectible items!
Take a stab at some of Onich’s most feared denizens in Bevontule’s new and improved battle system! Featuring a wide array of enemies, skills and locations, you’ll need your wits about you if you expect to survive all five encounters. For more information, please see the enclosed README.txt file, which can be found in the installation directory.
Bodom and his companions fight through the besieged mining town of Molsha. This demo was presented at the Ohio Game Developer’s Conference in November 2015. For more information, please see the enclosed README.txt file, which can be found in the installation directory.